Enum RealmRunState
What a realm is doing this tick, as its policy decided at tick start (RLM-03).
public enum RealmRunState : byte
Fields
Active = 2Observed by a session or pinned by the application: simulated at full rate.
Closing = 3Unregistered and waiting to be empty (run-time registration).
Dormant = 0A Sleep realm unobserved for longer than its SleepAfterTicks: its clusters are dispatched to no system and cost no elective maintenance. Mandatory work — a write to one of its entities — still happens.
Simulated = 1Unobserved but simulated, at UnobservedTickDivisor of the rate.