Enum SubscriptionPriority
Priority level for a published View's subscription deltas. Controls throttling behavior under overload.
public enum SubscriptionPriority : byte
Fields
Critical = 0Always pushed, even under severe overload. Use for player state, critical game data.
Low = 2Low priority. Throttled aggressively (every 2nd/4th tick), paused at Level 4.
Normal = 1Default priority. Throttled at overload Level 1+.